Bondage BlackJack Battle
A project that I worked on over a few hours of dev time while dealing with burnout and being inspired by a short project (which was a parody of Buckshot Roulette) made by Chaos of the Defied Realities team.
It's a simple game of blackjack... Oh, but there's bondage involved, and the inclusion of items that change up how the game is played.
You could call this a parody of Dungeons & Degenerative Gamblers and Buckshot Roulette in a sense, as those are the two games which inspired me to make this project.
Published | 2 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Auro "Aurora" Lucias |
Genre | Card Game |
Made with | Twine |
Tags | blackjack, Parody, Text based |
Development log
- Patch V1.1.11 day ago
Comments
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You should make winning the dragoness an option. That would be interesting!
She explains why you can’t do that. She needs to remain to rake in the visitors. But maybe I might add in a DoN mode - win it, and you get her. Lose, and you end up in her hoard~
Playing the game on firefox is currently almost impossible. The viewport is too small. Hitting tab allows you to click the buttons, but makes reading anything very difficult.
update: tried it again in other browsers. Same problem.
Just fixed that. Forgot to change it from the default settings.
Cannot play game on Chrome Browser. When I loaded it, it was stuck on the title. When I refreshed the page, I got an error.
"I can't use (load-game:) immediately after loading a game."
Additionally, waiting 1 minute and rebooting the browser doesn't make the error stop showing up. A downloadable version may fix many of these issues.
Update: Came back 6 hours later. Still have the same exact error as above.
By that, do you mean a title screen, or the main menu?
The literal first thing that appears on screen. Never made it past that.
Well, a download wouldn’t help. And in my testing, nothing like this happened at all. This is because there’s only one (load-game:) command, and that always runs before any saving of the game.
…Wait, the heck? That is very confusing… Oh, right, I think I know the exact issue now. It’s because of the redirect when you start a new game making the game think it’s a certain screen when it should be the main menu.
The bug is now fixed.